After Call of Duty: Ghosts left such an awful taste in my mouth, I thought I’d never play another modern FPS. I’d grown comfortable with the fact that I’d stick to fighting games and the occasional MOBA and leave competitive gun slinging safely in my past along with gas station taquitos and Wings reruns.
Then Titanfall came along.
Like many people, I was lucky enough to get into the PC stress test this weekend and I have to say, it was incredible. It’s like someone sat down and took everything good about every past FPS and found a way to fit all of those little pieces together into something that doesn’t look or feel like an FPS equivalent of Frankenstein’s monster.
The gameplay is fast, the maps are huge (but not so huge that it feels like you’re never in the action), the fields and corridors are filled with NPC fodder that you can easily kill to gain experience (and points toward victory in Attrition mode), the weapons are incredibly fun to use and to top it all off the parkour elements and the ability to double jump make it feel like I’m controlling a space-aged version of Ezio Auditore. I also can’t say anything about Titanfall without mentioning the melee kills. I was a fan of the commando pro perk in MW2 because it extended the knife’s effective range. There is no knife in Titanfall, you just cram a rocket-powered boot into your enemy’s chest or, if you’re behind them, break their neck in a cinematic fashion. The effective melee range is comparable to the commando pro knife range, so I feel right at home flying around and sticking boots into faces.
Though open beta testers only have access to a very small amount of weapons, two maps and a single titan, the game still feels complete; it is still something that I would readily purchase in its current state. That it is going to have 14 total maps, about ten times as many weapons and more titans on release sounds almost too good to be true.
And if you’re looking to try the beta yourself, follow this link to the official signup page. The beta is set to end on Thursday, so don’t wait!
[NOTE: Through uploading this video, I have discovered that my video quality until now has been rather subpar. This lack of beautiful visuals was easy to overlook in fighting game videos, but it’s not easy to overlook when things become so blurry in a game like Titanfall. For the moment, I am without a way to fix this quality issue, as I do all of my editing with Windows Movie Maker (I don’t have another program to do it currently). About an hour ago, I did some research to find out at what point in the process my video quality had degraded from the 720p that I recorded in to… whatever exactly is currently on the YouTubes. I found that the drop occurred when I moved the file into Movie Maker for editing, which compressed the file into .wmv format, resulting in a drastic reduction of visual quality.
For now, I’m going to spend some time looking into alternative editing programs that aren’t in the Adobe price range, as that is just unrealistic. If anyone knows of a program that will allow simple editing without a reduction in quality, please let me know!]